NEMCD / Игры 4 min read

Boosteroid Cloud Gaming: How It Works, Plans, and Network Requirements

Antonio NEMCD Author
Published Jun 14, 2020 · 4 min

Cloud gaming platforms have become part of everyday PC gaming: you no longer need an expensive desktop tower or current-gen console just to run demanding releases on high settings. One of the best-known services in this space is Boosteroid.

How Boosteroid cloud gaming works: user input sent to remote GPU servers

In short: Boosteroid runs games on remote servers and streams video back to your screen at up to 4K and 120 FPS (depending on your plan and connection). You do not need powerful local hardware, though you do need fast internet (14–24 Mbps for HD/Full HD and 64–80 Mbps+ for 4K) with ping under 20–30 ms, plus games already owned in your Steam, Epic Games, Xbox, or other store accounts.

When the service launched in beta back in 2020 targeting European and Ukrainian gamers, it still felt early – short on interface languages, server regions, and polished desktop apps. Since then it has grown into a full commercial cloud platform with data centers across Europe, Ukraine, the UK, the United States, Canada, Mexico, and Brazil.

How Boosteroid Works

The core architecture mirrors other cloud-streaming platforms: physics, textures, and ray tracing render on Boosteroid’s server GPUs while a compressed video stream (H.264/HEVC/AV1 on compatible devices) travels to your screen. Keyboard strokes, mouse movements, and controller inputs travel straight back to the cloud machine.

Catalog of supported PC games on Boosteroid cloud service

If an older laptop or TV streaming box smoothly plays high-resolution YouTube video, it has enough decoding horsepower for modern AAA releases via the cloud. What matters most is a clean link without packet loss – ideally wired Ethernet or 5 GHz Wi-Fi instead of crowded 2.4 GHz.

Plans and Limits (per boosteroid.com)

Boosteroid runs on flat-rate subscriptions with no hourly session caps, and its lineup splits into two main tiers supporting up to 4K / 120 FPS and Ray Tracing:

  • Ultra (standard 4K): listed around €16.89/month billed monthly or €89.89/year (roughly €7.49/month). Server region is assigned automatically for lowest latency; 10-minute inactivity timeout and a 30-second reconnect window after a connection drop.
  • Ultra Pro (expanded): annual billing sits around €134.89/year (€11.24/month; promotional/standard monthly rates sit near €14.89–€16.89). Adds manual server region selection, an extended 15-minute inactivity limit, 3 minutes to reconnect, and Boostcast streaming for up to 15 viewers.

There is still no free demo tier to play for a couple of hours before subscribing – you can only run a free speed and latency test inside your account before paying. Also keep in mind that a subscription rents the cloud rig only: games are not bundled, so you play titles already owned in libraries like Steam, Epic Games Store, Battle.net, or Xbox PC (plus free-to-play titles).

Internet Requirements and Supported Devices

Official minimum guidance starts at 14 Mbps for 720p@60, while smoother visuals require a bit more headroom:

  • 1080p (Full HD): minimum 24 Mbps (35 Mbps recommended) for 60 FPS, and from 30 Mbps (44 Mbps rec.) for 120 FPS.
  • 4K: minimum 64 Mbps (93 Mbps recommended) for 60 FPS, and from 80 Mbps (100+ Mbps rec.) for 120 FPS.
  • Latency (ping): ideally 20–30 ms or lower to the nearest data center.
  • Supported platforms: web browsers plus native apps for Windows, macOS, Linux (Ubuntu, Fedora, Debian, Mint), ChromeOS, Android, iOS (browser), Smart TVs (Android TV, Samsung, LG, Fire TV), as well as Steam Deck, ROG Ally, and Raspberry Pi 4/5.

In many ways cloud gaming resembles car-sharing: instead of sinking cash into a flagship GPU, upgrades, and upkeep for a PC that sits idle half the week losing value, you rent high-end horsepower only when you want it. For my own occasional rounds of World of Tanks or StarCraft II a home PC is plenty, yet if you want to play heavy modern releases from a light laptop or straight on a living-room TV, Boosteroid saves a serious chunk of hardware budget.

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